Earning airdrops is actually very similar to early investment, but the cost of this early investment includes a lot of time and energy in addition to money. There must be the best strategy for winning airdrops, except for luck, because that is something you have no way of controlling. What you can control is what projects you spend your time, energy and money on.
博取空投其实是非常类似于早期投资的,只是这种早期投资的成本除了金钱以外,还包括大量的时间精力。博取空投肯定会有最佳策略,除去运气不谈以外,因为那是你没有办法掌控的东西。你可以掌控的是你把时间精力金钱花在哪些项目上面。
Lugging is a very strange way of making money, but this way of making money requires superposition of luck, cognition and execution, and it also requires long-term patience. So cognition is one of the links. Of course, you can say that the lack of execution is due to insufficient cognition.
twitter.com/xiaoshunli/status/1643592494364622848?s=20
撸毛是一种非常奇怪的赚钱方式,但是这种赚钱方式需要叠加运气、认知和执行力,而且还需要长期的耐心。所以说认知是其中的一环吧,当然了你可以说没有执行力是因为认知不到位。
twitter.com/xiaoshunli/status/1643592494364622848?s=20
In the future, Lens should develop that the payer of the promotion fee can be other addresses instead of the payment address of the lens profile. For example, there is a third-party application on which the creator can upload content, and then the advertiser can multi-sign, using the advertiser's address as the payment address. Then part of the fee will be given to the creator, and the other part will be the promotion fee, which will be given to the user.
This idea has been realized by Lens, and there are already many projects in the Lens ecosystem that support video content. Users can directly collect, and then creators can directly obtain crypto income. Although there is no advertising revenue yet, there will be advertising logic in the future. For example, when a creator publishes a video, advertisers can recharge the fees, and then these fees will be paid according to logic such as the number of views or conversions.
twitter.com/Brave2049/status/1643626709445476353?s=20
这个想法已经被lens实现了,而且lens生态中已经有好多个项目支持视频内容了,用户可以直接进行collect,然后创作者就可以直接获取crypto的收入。虽然现在还没有广告收入,但是未来一定会出现广告的投放逻辑,比如创作者发布一个视频,广告主可以进行费用的充值,然后这些费用会按照浏览量或者转化量等逻辑来进行费用支付。
twitter.com/Brave2049/status/1643626709445476353?s=20
未来lens应该会开发出推广费用的支付方可以是其他地址,而不是lens profile的支付地址。比如出现一种第三方应用,创作者可以在上面上传内容,然后由广告商进行多签,把广告商的地址作为付费地址。然后其中的费用一部分会给到创作者,另外一部分就是推广费用,给到用户。